Parallels 11 Benchmarks vs. Parallels 10 and Boot Camp
Cinebench R15
Based on the powerful Cinema 4D animation software, Cinebench is a cross-platform benchmark that tests a computer’s 3D rendering capabilities. Three primary tests comprise Cinebench: a CPU-based rendering test that evaluates both multi-core and single-core performance, and an OpenGL 3D test that measures a system’s GPU performance. The CPU scores in the chart below are based on comparative Cinebench “points” (with a higher number equalling better performance) and the OpenGL test is measured in frames per second (fps).
The results reveal that Parallels 11 doesn’t offer any additional performance when compared to Parallels 10, with the two versions effectively equal in all tests. While native performance is quite a bit better in the multi-core test, both Parallels 10 and Parallels 11 perform quite well in single-core rendering, falling shy of native performance by only about 6 percent.
Table of Contents
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1. Introduction
2. Parallels 11 Feature Overview
3. Hardware, Software, and Testing Methodology
4. Geekbench
5. 3DMark (2013)
6. 3DMark06
7. Cinebench R15
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8. PCMark 8
9. Passmark PerformanceTest 8.0
10. x264 Encoding
11. x265 Encoding
12. File Transfers
13. Virtual Machine Management
14. Conclusions
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8 thoughts on “Parallels 11 Benchmarks vs. Parallels 10 and Boot Camp”
I have bought a Macbook Pro (i7, 16 GB, 500 GB) and have got a Parallels free. I want to use MS Visio and Project which only run on Windows. I wanted to check if there would be considerable difference in performance if i were to use in MS Visio and Project on Parallels, instead of using Boot Camp?
Also, i am planning to buy the Office 2016. Should i be buying the Mac Version or the Windows version (that has Access and a couple of other softwares at the same price ) and run it on Parallels?
Much appreciate your guidance.
Also from 7/8 to 11 Pro: https://buy.parallels.com/329/purl-pd11pro8u1ysub?x-source=ipn_pd8&x-campaign=pd11launch&utm_source=pd8&utm_medium=ipn&utm_campaign=pd11launch
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